Strayer BUS407 Week 7 QUIZ 5

Question 1

5 out of 5 points

Which training technique has its roots back in the Middle Ages?

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Question 2

5 out of 5 points

When the trainer believes a trainee has asked a question because the trainee really wants to answer but is hesitant, the trainer should respond using the______.

Question 3

5 out of 5 points

The main difference between a lecture and a lecturette is that the lecturette

Question 4

5 out of 5 points

The most frequently used training method (especially in smaller businesses) is

Question 5

5 out of 5 points

Which of the following learning processes identified in Social Learning Theory does the lecture, when done well, have the most impact on?

Question 6

5 out of 5 points

The difference between mentoring and coaching is

Question 7

5 out of 5 points

According to the text, business games have been developed and used for

Question 8

5 out of 5 points

_____ is the process of providing one to one guidance and instruction to improve the knowledge, skills, and work performance of the trainee.

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Question 9

5 out of 5 points

According to the text, what is the biggest mistake made when using static media?

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Question 10

5 out of 5 points

Which of the following training methods is most appropriate when both knowledge and skill are learning objectives?

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Question 11

5 out of 5 points

Which of the following is NOT an example of static media?

Question 12

5 out of 5 points

____________ role-plays provide more details about the situation and the characters.

Question 13

5 out of 5 points

Developing a good demonstration requires

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Question 14

5 out of 5 points

The main advantage a lecture has over printed text and video is the

Question 15

5 out of 5 points

Which of the following is most appropriate for training interpersonal skills?

Question 16

5 out of 5 points

A “Learning Management System” for e-training

Question 17

5 out of 5 points

The health and safety training programs offered as canned DVD training packages are

Question 18

5 out of 5 points

In Virtual Reality training, which of the following devices is NOT used to provide sensory information?

Question 19

5 out of 5 points

Simulator sickness refers to

Question 20

5 out of 5 points

Interactive Multimedia training can be used for

Question 21

5 out of 5 points

In developing an ET program, which three factors need to be considered?

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Question 22

5 out of 5 points

Which of the following is NOT a delivery system for e-learning?

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Question 23

5 out of 5 points

_____ refers to the program’s ability to allow trainees to respond to questions.

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Question 24

5 out of 5 points

The principles of programmed instruction

Question 25

5 out of 5 points

For training with a strategic knowledge objective, ______.

Question 26

5 out of 5 points

A major concern with ET is that

Question 27

5 out of 5 points

Which of the following is NOT a potential benefit for Electronic Training?

Question 28

5 out of 5 points

Self-paced learning is when the trainees

Question 29

5 out of 5 points

The main difference between Virtual Reality and Multimedia training is that in Virtual Reality training

Question 30

5 out of 5 points

The user interface is the _____ that allows the trainee to interact with the Intelligent Tutoring System.